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Animate交互动画课件设计与制作
作   译   者:邱相彬 出 版 日 期:2021-09-01
出   版   社: 维   护   人: 
书   代   号:G0419180 I S B N:9787121419188
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    ISBN:9787121419188

    开 本:16(185*260)

    印 张:11.25

    版 次:1

    页 数:180

    字 数:285

    内容简介

    《Animate交互动画课件设计与制作》由浅入深、循序渐进地介绍了Adobe公司新推出的动画制作软件——中文版Animate的基本操作方法和使用技巧。全书共分6章,分别介绍了Animate基础知识、基础工具使用、演示动画制作、3D动画制作、交互动画制作,综合课件制作等内容。《Animate交互动画课件设计与制作》内容丰富、结构清晰、语言简练、图文并茂,具有很强的实用性和可操作性,是一本适合高等院校及各类社会培训学校的优秀教材,也是适合广大初、中级多媒体学习者的自学参考书。

    本书目录

    第1 章 Animate 基础知识················································································.1
    1.1 Animate 的简介···················································································.1
    1.2 Animate 的安装与卸载··········································································.1
    1.2.1 Animate 的安装····························································································.1
    1.2.2 Animate 的卸载····························································································.5
    1.3 Animate 的工作界面·············································································.5
    1.3.1 菜单栏·······································································································.5
    1.3.2 工具箱·······································································································.6
    1.3.3 时间轴·······································································································.7
    1.3.4 工作区·······································································································.7
    1.3.5 功能面板····································································································.8
    1.3.6 个性化工作界面···························································································12
    1.4 Animate 文档基础操作·········································································.15
    1.4.1 新建文档····································································································15
    1.4.2 设置文档····································································································16
    1.4.3 保存文档····································································································16
    第2 章 Animate 基本工具使用··········································································19
    2.1 绘图工具··························································································.19
    2.1.1 线条工具····································································································19
    2.1.2 矩形工具····································································································21
    2.1.3 椭圆工具····································································································23
    2.1.4 多角星形····································································································25
    2.1.5 铅笔工具····································································································27
    2.1.6 钢笔工具····································································································31
    2.2 Animate 编辑工具···············································································.33
    2.2.1 选择工具····································································································33
    2.2.2 套索工具····································································································36
    2.2.3 部分选取工具······························································································40
    2.2.4 任意变形工具······························································································43
    2.2.5 橡皮擦工具·································································································48
    2.3 填充工具··························································································.49
    2.3.1 颜料桶工具·································································································49
    2.3.2 填充变形工具······························································································50
    2.3.3 墨水瓶工具·································································································51
    2.3.4 文字描边····································································································52
    2.3.5 滴管工具····································································································52
    2.4 文本工具··························································································.53
    2.4.1 文本工具基础知识························································································53
    2.4.2 静态文本····································································································54
    2.4.3 动态文本····································································································56
    2.4.4 输入文本····································································································57
    第3 章 Animate 演示动画制作··········································································58
    3.1 时间轴面板·······················································································.58
    3.2 逐帧动画··························································································.58
    3.3 形状补间动画····················································································.61
    3.4 传统补间动画····················································································.66
    3.5 图形元件··························································································.71
    3.6 按钮元件··························································································.75
    3.7 影片剪辑元件····················································································.79
    3.8 引导层动画·······················································································.83
    3.9 遮罩层动画·······················································································.85
    第4 章 Animate 3D 动画制作············································································96
    4.1 摄像头·····························································································.96
    4.2 图层深度··························································································.98
    4.3 骨骼工具························································································.100
    4.4 骨骼工具实例··················································································.103
    4.5 3D 动画工具····················································································.106
    4.6 3D 动画实例····················································································.108
    4.7 滤镜的应用·······················································································110
    4.8 混合模式··························································································116
    4.9 模板与组件·····················································································.120
    4.10 声音与视频应用··············································································.124
    第5 章 Animate 交互动画制作·······································································.128
    5.1 ActionScript3.0 之常量与变量·······························································.128
    5.2 ActionScript 3.0 之运算、语句与语法·····················································.130
    5.2.1 表达式与运算符························································································.130
    5.2.2 ActionScript 的语法····················································································.132
    5.2.3 ActionScript 的语句····················································································.133
    5.3 代码片段························································································.133
    5.4 交互动画之简单动作·········································································.137
    5.5 交互动画之场景跳转·········································································.144
    5.6 交互动画之组件动画·········································································.149
    5.7 交互动画之电子时钟·········································································.154
    5.8 交互动画之综合实例·········································································.160
    第6 章 Animate 综合课件制作·······································································.164
    6.1 主场景界面设计···············································································.164
    6.2 主场景交互制作···············································································.166
    6.3 分场景界面设计与制作······································································.168
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    前     言

    前 言 Animate CC由原Adobe Flash Professional CC更名而来,在支持Flash SWF文件的基础上,增加了对HTML5的支持,是一款功能强大的交互式矢量动画制作软件。Animate为网页开发者提供更适合现有网页应用的音频、图片、视频、动画等,具有大量的新特性,在继续支持Flash SWF、AIR格式的同时,还支持HTML5 Canvas、WebGL,并通过可扩展架构支持包括SVG在内的几乎任何动画格式。可以说,Animate是当今互联网时代的开发利器,为游戏设计人员、开发人员、动画制作人员及教育内容编创人员提供了更为便捷的创作平台,能充分发挥创作者的创造力和想象力。 Animate继承了Flash的一大特色——交互性,在Animate中可以通过加入按钮来控制页面的跳转和链接。Animate的易用性更强,相较于Flash,Animate添加了操作码向导,增强了时间轴、图层深度和摄像头等工具,即使是初学者,通过一段时间的学习和摸索后,也可以创造出精彩的动画演示和交互游戏。 随着移动互联网的高速发展,Animate的技术优势愈加明显,在互联网软件领域,其地位将不断加强。Animate在教育领域的应用越来越广泛,成为当今大学生必备技能之一。 为满足本专科在校生及自学人士的学习要求,以及各类学校相关课程教学的需要,我们总结了近几年的一线教学案例,从教学和学习实际出发,开发了本教材。本教材由浅入深、由易到难,详细介绍了Animate在交互动画制作和综合课件开发两方面的技术和方法。书中设计的实例讲解,不仅能让读者较快地掌握Animate技术,达到触类旁通、举一反三的效果,还为读者的开发与设计提供了有价值的参考。 本书共分6章:第1章为Animate 基础知识;第2章为Animate 基本工具使用;第3章为Animate演示动画制作;第4章为Animate 3D动画制作;第5章为Animate交互动画制作;第6章为Animate综合课件制作。 本书具有以下特色: 1. 对高校相关课程教学具有针对性,适合任务驱动式教学。 2. 书中的实例图文并茂,条理清晰,内容丰富,有的是通用性很强的基础实例,有的是可以在其他课件或动画作品中应用的,可供自学者选择。 3. 弥补了现有教材内容的组织编排不够合理、教学方法生硬,以及理论和实践脱节等方面的不足。 本书系2020年浙江省普通高校“十三五”新形态教材,也是2019年教育部人文社科项目“知识建构论视角下SPOC混合式学习模式设计与应用”(19YJC880070)、2020年教育部产学合作协同育人项目“基于VR/AR的教育技术实验平台建设”(202002234058)的研究成果。 最后,感谢参与本书编写的袁晓晨、王继东、王珏、付庆科、李绚兮、殷常鸿、盛礼萍、陈羽洁等,感谢20190218班同学对案例和视频的整理,感谢电子工业出版社刘芳编辑对书稿的编辑和校对。恳请各位读者提出意见和建议,我们将不断丰富和完善本教材的内容。 编者 展开

    作者简介

    邱相彬,男,博士,湖州师范学院副教授,任教育技术系主任,硕士生导师,美国普渡大学访问学者。研究方向为数字化学习与设计、教育信息化评价等。从教十余年,积累了丰富的教学经验。
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